![]() ![]() ![]() The game's memorable opening, where Leon explores its iconic village location, will now be set at night to evoke its creepier mood. This has inspired Capcom's upcoming remake, a new Fanbyte report claims. However, if Capcom radically changes the fundamentals of Resident Evil 4, it runs the risk of tampering with the secret formula and repeating what happened with the Resident Evil 3 remake it could feel like change for the sake of change.Capcom's unannounced but widely-expected Resident Evil 4 remake will have a spookier tone inspired by the company's original ideas for the game.Īn earlier, abandoned take on Resident Evil 4 would have seen hero Leon up against creepy living dolls and spectral figures. Hopefully, quick-time events will at least disappear. While the Resident Evil 4 remake trailer served as a mission statement that this isn’t going to be the same Resident Evil 4, we can only speculate what changes are actually coming for now. Interestingly enough, there are those who argue the changes made to the RE2 remake made it better than the original release, while the changes to the RE3 remake made it worse. The remake for Resident Evil 3 removed the decision-making mechanic from the original and heavily changed how Nemesis functioned. X into something truly terrifying and also made several adjustments to Sherry Birkin’s characterization, among many other changes. The remake for Resident Evil 2 famously expanded the role of Mr. If Capcom makes any significant changes to Resident Evil 4, it’ll lose what made the original so good.Ĭapcom has been known to try new ideas and gameplay scenarios in its RE remakes to distinguish them from the originals. The same is probably going to be true of the Resident Evil 4 remake. But that remake is not better than the original Final Fantasy VII, for reasons not just including its scope. The remake and the original complement each other. That version is always going to be there, so why not try something a little bit different? It’s one of the reasons why I loved Final Fantasy VII Remake. If a game is going to be remade, I’m all for adding unique touches to it to distinguish it from the original release. It all points to a tone more in line with recent series entries than the original game. We see a terrified Ashley run through a dark forest. It evokes imagery and scenery associated with Resident Evil Village. The trailer is shot almost entirely at night. ![]() Capcom seems to be going all in on making the remake more horror-oriented. However, the reveal trailer for the Resident Evil 4 remake utterly lacks any of that charm. How he could shoot a torch-bearing enemy, making them drop the torch and burn themselves and save ammo. How he could kick open a door or gently open it and then blast through it to damage enemies on the other side. It was all of the little things that made Leon’s journey through Spain so captivating: the way he had unique animations for reloading all of his guns. If you boil RE4 down to its most basic elements, it’s a shooter where you have to rescue the president’s daughter and you need to kill a whole lot of people to do it. One of the inherent charms of the original game was its attention to detail. ![]() However, I think it’s also safe to say that, no matter how good this remake is, it’s not going to be as good as the original game. So it’s not surprising at all that Capcom has announced a Resident Evil 4 remake, and following the recent success of both new Resident Evil games and remakes of other titles, I think it’s safe to say this game will be good. It is considered one of the greatest games of all time, memorable for its fun action, campy self-awareness, ridiculous set pieces, and fantastic replayability. When Resident Evil 4 launched back in 2005, it revolutionized the third-person action genre and, for better or worse, redefined what it meant to be a Resident Evil game. ![]()
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